Overview

CT/MSR aims to provide the Star Trek "holodeck" experience, extended to include multiple distributed real-time participants.
First generation "CTrollaball" is the baseline user interface for viewing and playback.
Project Goals
3D Object Tracking

Integrate selected 3D object tracking streams to CT/MSR. Stereoscopic cameras feeding Tensorflow object detection, sent to CT via CTudp is a first-cut approach.
Progress: 10%
Virtual World Rendering

Building upon the "CTrollaball" prototype, develop a CT/MSR mixed-reality viewer. Special attention to be paid to rendering realistic human avatars to satisfy a "wish you were here" experience.
Progress: 10%
CT/MSR Infrastructure

Advance and adapt underlying CT file system to satisfy performance and functional needs of CT/MSR system. Examples include filesystem structures to support inventory, save, load, checkpoint features.
Progress: 40%
Resources
Developer Updates
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Team Members
